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Yale Gordon College of Arts and Sciences

Degree Requirements

Simulation and Digital Entertainment Degree Requirements

  • These requirements apply to students entering this program in fall 2011 and thereafter. Students who enrolled earlier should consult the catalog in effect at the time they enrolled.
  • You can also reference the graduation requirements for the year in which you enrolled on the portal; view graduation requirements by year (PDF) in the right-hand column of your MyResources page.
  • Read the course descriptions.

Information for Transfer Students

If you have not completed an articulated program at one of the state's community colleges, you must meet the University's general requirements for transfer and satisfy the following course requirements:

  • a college-level course in multimedia authoring or production (COSC 150: Introduction to Game Design)
  • a college-level course in standard publishing technologies for the World Wide Web, such as HTML/CSS (COSC 155: Internet Technologies: Mastering the Basics)
  • a college-level course in 2-D graphics or digital imaging (COSC 160: Graphics for Game Design)
  • a college-level course in 3-D modeling and/or animation (COSC 260: Introduction to 3-D Graphics).

All of these prerequisite requirements can be met by courses at the University of Baltimore but are not offered at the Universities at Shady Grove. If you are applying to the program at USG, you must have a minimum of 60 transferable credits and you must satisfy these prerequisites before enrolling in UB classes.

Collegewide Degree Requirements

  • Complete 120 credits.
  • Maintain a cumulative grade point average of 2.0.
  • Earn a minimum grade of C in all program requirement courses.
  • Apply no more than 30 credits in business courses toward the degree.
  • Complete at least 30 credits at the University of Baltimore.

General-Education Requirements (43 credits)

The state of Maryland requires all undergraduate students to complete a group of general-education courses as defined by the institution; students complete many of these prior to transferring to the University of Baltimore. General-education coursework to be transferred from a Maryland public institution will be evaluated according to the definition and grading standards of the institution at which the coursework was completed. At UB, general-education courses must be completed with a grade of C- or better and include:

Complete these courses with a grade of C- or better:

  • English Composition
  • Mathematics
  • Oral Communication
  • Literature
  • History or Philosophy
  • Fine Arts
  • Computer Literacy
  • Social and Behavioral Science 1
    MATH 111: College Algebra or higher is preferred.
  • Social and Behavioral Science 2
  • Biological and Physical Science
    • Laboratory course, 4 credits
    • Non-laboratory course

Complete three courses with a grade of C or better:

  • Advanced Expository Writing (WRIT 300)
    completing WRIT 101 and either passing the writing placement test or successfully completing WRIT 200 required
  • Ethical Issues in Business and Society (IDIS 302)

and one of the following:

  • World Cultures (IDIS 301)
  • Arts and Ideas (IDIS 304)
    required if no lower-level general-education course in fine arts

Simulation and Digital Entertainment Program Requirements (42 credits)

  • Introduction to Game Design (COSC 150)
  • Internet Technologies: Mastering the Basics (COSC 155)
  • Graphics for Game Design (COSC 160)
  • Introduction to 3-D Graphics (COSC 260)
  • Programming for Interactive Design (COSC 315) *
  • Game Concept and Design (COSC 320)
  • Designing for Humans (COSC 324)
  • The Business of Game Development (COSC 405)
  • Social Media and Games (COSC 407)
  • 3-D Modeling (COSC 410)
  • Frontiers of Game Design (COSC 440)
  • Games, Simulations and Society (COSC 460)
  • Game Development Project I (COSC 469) **
  • Game Development Project II (COSC 470) **

* Transfer students who have taken a college course in C++ programming or an equivalent course in object-oriented programming may substitute COSC 403: Advanced and Object-Oriented Programming, a course in the Java programming language.

** COSC 470: Game Development Project II requires the successful completion of COSC 469: Game Development Project I.

General Electives (35-36 credits)

  • First Year Seminar: Applied Learning and Study Skills (IDIS 101), 2 credits
    transfer students replace this with a different elective

Complete 11 additional courses from any discipline.

Information Literacy Requirement

Meet the UB Information Literacy graduation requirement by successfully completing one of the following:

  • Introduction to Information Literacy (IDIS 110)
  • Designing for Humans (COSC 324)

as of fall 2011