<?xml version="1.0" encoding="UTF-8"?><item href="/about/newsroom/ubalt-stories-community-game-design.cfm" dsn="blogs"><featured>true</featured><pubDate>01/30/2026</pubDate><title>Game design class pairs students with real client</title><description>Dr. Elka Cahn challenges her students to connect with a client, usually a local nonprofit, get to know their mission and goals, and then spend the rest of the semester developing a game that client can use to serve their mission.</description><author>UBalt Stories</author><image><img src="https://www.ubalt.edu/about/newsroom/assets/images/community-game-design-feature.jpg" alt="A hand holds up a phone with an image from a video game. In the background are computers showing the game on one screen and the code used to make the game on the other. "/></image><image-cap>Georgi Tsvetanski shows the virtual reality game his team made for B-360.</image-cap><quote>I feel better prepared for future collaborative work that involves clients, community organizations and real constraints.</quote><quote-name/><quote-info/><tags><tag>Academics</tag><tag>Community Engagement</tag><tag>Yale Gordon College of Arts and Sciences</tag></tags></item>