Aaron Oldenburg, assistant professor in the Division of Science, Information Arts and Technologies, participated in June and July in the Experimental Gameplay Project, a monthly themed online project with the goal of rapidly prototyping new forms of gameplay. The outcome: two new audio-based games for the iPhone and iPad.
Optic Echo , created for June's Experimental Gameplay Project challenge "MASHUP," encourages players to "make an invisible world visible by making noise," using your voice to find your way as you chase a man through a maze.
A GPS-based pervasive game, Sound Swallower leads players to explore a hidden sonic environment outdoors using the device's GPS and built-in mic, all while avoiding the Sound Swallower.
Find both apps in Apple's App Store.