Simulation and Game Design Degree Requirements
- These requirements apply to students entering this program in fall 2018 and thereafter. Students who enrolled earlier should consult the catalog in effect at the time they enrolled.
- Read the course descriptions.
General Education Requirements (38 credits)
General Education requirements for all new students entering UB in fall 2016 and after.
Simulation and Game Design Program Requirements (54 credits)
Core Courses (39 credits)
- COSC 150 Introduction to Game Design
- COSC 155 Internet Technologies: Mastering the Basics
- COSC 160 Graphics for Game Design or CMAT 212 Computer Graphics: Imaging
- COSC 250 Game Scripting
- COSC 260 Introduction to 3-D Graphics
- COSC 315 Programming for Interactive Design
- COSC 320 Game Concept and Design
- COSC 324 Designing for Humans
- COSC 370 Level Design
- COSC 405 The Business of Game Development
- COSC 440 Frontiers of Game Design
Choose one of the following Games Criticism courses:
- COSC 390 Game Journalism
- COSC 402 Interactive Narrative
- COSC 407 Social Media and Games
- COSC 408 History of Video Games
Choose one of the following Serious Games courses:
- COSC 330 Games for Learning
- COSC 477 Community-Focused Game Design
Content Tracks (15 credits)
Choose one of the following tracks:
TECHNICAL ART
- COSC 380 Advanced Topics in Art and Animation
- COSC 410 3D Art and Production
- COSC 420 Advanced 3D Art and Production
- COSC 469 Game Development Project I
- COSC 470 Game Development Project II
CODING AND DEVELOPMENT
- COSC 415 Coding Tools for Designers
- COSC 418 Design of Multiplayer Games
- COSC 445 Practical Game Programming
- COSC 469 Game Development Project I
- COSC 470 Game Development Project II
General Electives
- IDIS 101 First Year Seminar: Introduction to University Learning
freshmen only; transfer students replace this with a different elective
Complete as many courses as necessary from any discipline to fulfill your 120-credit requirement to graduate.
Information Literacy Requirement
Meet the UB Information Literacy graduation requirement by successfully completing one of the following:
- INFO 110 Introduction to Information Literacy
- COSC 324 Designing for Humans
Information for Transfer Students
If you have not completed an articulated program at one of the state's community colleges, you must meet the University's general requirements for transfer and satisfy the following course requirements:
- a college-level course in multimedia authoring or production (COSC 150 Introduction to Game Design)
- a college-level course in standard publishing technologies for the World Wide Web, such as HTML/CSS (COSC 155 Internet Technologies: Mastering the Basics)
- a college-level course in 2-D graphics or digital imaging (COSC 160 Graphics for Game Design)
- a college-level course in scripting for interaction design (COSC 250 Game Scripting)
- a college-level course in 3-D modeling and/or animation (COSC 260 Introduction to 3-D Graphics).
All of these prerequisite requirements can be met by courses at the University of Baltimore but are not offered at the Universities at Shady Grove. If you are applying to the program at USG, you must have a minimum of 56 transferable credits and you must satisfy these prerequisites before enrolling in UB classes.