Simulation and Game Design Degree Requirements
- These requirements apply to students entering this program in fall 2020 and thereafter. Students who enrolled earlier should consult the catalog in effect at the time they enrolled.
- Read the course descriptions.
General Education Requirements (38 credits)
General Education requirements for all new students entering UBalt in fall 2017 and after.
Simulation and Game Design Program Requirements (54 credits)
Core Courses (39 credits)
- COSC 150 Introduction to Game Design
- COSC 155 Internet Technologies: Mastering the Basics
- GAME 160 Graphics for Game Design or CMAT 212 Computer Graphics: Imaging
- GAME 250 Game Scripting
- GAME 260 Introduction to 3-D Graphics
- GAME 315 Programming for Interactive Design
- GAME 320 Game Concept and Design
- GAME 324 Designing for Humans
- GAME 370 Level Design
- GAME 405 The Business of Game Development
- GAME 440 Frontiers of Game Design
Choose one of the following Games Criticism courses:
- GAME 390 Game Journalism
- GAME 402 Interactive Narrative
- GAME 407 Social Media and Games
- GAME 408 History of Video Games
Choose one of the following Serious Games courses:
- GAME 330 Games for Learning
- GAME 477 Community-Focused Game Design
Content Tracks (15 credits)
Choose one of the following tracks:
TECHNICAL ART
- GAME 380 Advanced Topics in Art and Animation
- GAME 410 3D Art and Production
- GAME 420 Advanced 3D Art and Production
- GAME 469 Game Development Project I
- GAME 470 Game Development Project II
CODING AND DEVELOPMENT
- GAME 415 Coding Tools for Designers
- GAME 418 Design of Multiplayer Games
- GAME 445 Practical Game Programming
- GAME 469 Game Development Project I
- GAME 470 Game Development Project II
General Electives
- IDIS 101 First Year Seminar: Introduction to University Learning
freshmen only; transfer students replace this with a different elective
Complete as many courses as necessary from any discipline to fulfill your 120-credit requirement to graduate.
Information Literacy Requirement
Meet the UBalt Information Literacy graduation requirement by successfully completing one of the following:
- INFO 110 Introduction to Information Literacy
- GAME 324 Designing for Humans
Information for Transfer Students
If you have not completed an articulated program at one of the state's community colleges, you must meet the University's general requirements for transfer and satisfy the following course requirements:
- a college-level course in multimedia authoring or production (COSC 150 Introduction to Game Design)
- a college-level course in standard publishing technologies for the World Wide Web, such as HTML/CSS (COSC 155 Internet Technologies: Mastering the Basics)
- a college-level course in 2-D graphics or digital imaging (GAME 160 Graphics for Game Design)
- a college-level course in scripting for interaction design (GAME 250 Game Scripting)
- a college-level course in 3-D modeling and/or animation (GAME 260 Introduction to 3-D Graphics).
All of these prerequisite requirements can be met by courses at the University of Baltimore but are not offered at the Universities at Shady Grove. If you are applying to the program at USG, you must have a minimum of 56 transferable credits and you must satisfy these prerequisites before enrolling in UBalt classes.